Android games unity tutorial

"Android games unity tutorial"









Remember to save your work regularly. Now select created application and link your application. Note: I am not the author of the YouTube tutorial. If you press that button the Smaad Activity will be displayed. Find the latest version of plugin (. Building the app Now that we have the app completed, we need to build it. Create a class called SmaadUnityActivity. Note: This tutorial assumes you have at least some experience with Unity. You have to build, open the Xcode project (for iOS), compile then deploy. Next plug-in your device. First off go and complete the 3D platform game tutorial. Drag the Spin script from the Project window on to Cube in the Hierachy window. Note that if you are already using other Android plugins this manifest file might be looking a bit different than in my example. Next we have to add the created plugin into Unity. In my example I am using my. You can get more idea about How to create leaderboard in your application from here. This will be my first (but not last! To test that everything is set up, plugin in your device, open a cmd prompt and run the following commands : Your plugged in device should be listed. Following steps explain this in brief: 1. Once you click on Finish, it will take some time to load the new Project. Getting Started Unity introduced native 2D tools in version 4. Unity allows you to make changes whilst the game is running but these changes are lost as soon as you stop the game running. The following image shows two Scene views, each looking at the same two cubes from the same location. Press the Play button. No wonder: deploying on iOS require you to have a Mac with Xcode. A build dialog will pop up and you will see the app being built, then you will see a message about the app getting pushed to your device. Leaderboard is typically used in the gaming industry to signify rank among people who play various titles. You should now see a red cube spinning in the Game window. See here for more info. From what you learn you can use Unity to test basic game mechanics, but from this to creating professional games in Unity there is a long way to go. Whilst it is possible to use the Android Emulator its performance is pretty bad (especially when emulating tablets) so you are much better off testing on a real device. Prerequisites I assume that you have a working installation of Eclipse with the Android plugin on your computer. Unity assumes you want to create a Texture asset from an imported image file (e. Add External Jar file as Library in Android Studio The Android Studio should have loaded the new project by now. This is the good way to debug touch controls, but you still need to fully deploy to really test the app on a device. Fortunately, Mike Berg made some cool images for Zombie Conga. Name the project ZombieConga. We will use a script to make the cube spin. Please leave your comments and questions below. You will get Application ID and leaderboard ID from this tab. By the end of this tutorial you will have created an app that displays a red spinning cube on a blue background on your Android device. In the Inspector window click the Open button, give it a moment for the MonoDevelop IDE to launch. Select appropriate option for your game (new game or existing game). Install Unity and register it using your license key which should have been emailed to you. But hey, it's pretty useful to let users have the luxury of sharing your game with just a click. This will give you a good understanding of how Unity works. I have not tested it with the latest version of Unity. With 2D mode enabled, the orientation is fixed so the positive y-axis points up and the positive x-axis points to the right. Lastly, you will need to install the USB device drivers for your Android device. This will allow you to build, deploy and debug directly from Visual Studio. Drag the RedMat material from the Project window onto Cube in the Hierarchy window. This is a quick, step by step guide to creating a simple spinning cube app for Android using Unity. In the drop-down box in the upper right of the screen make sure 4 Split is selected. Therefore, in 2D mode, an object that is further away from the camera will appear behind any closer objects, but its size will remain unchanged regardless of its position. We do not want to customize the Activity and we press Finish. Once this works continue with this tutorial. It allows a device to connect to Unity via the local network. Congratulations you have created your first Unity Android app! Now go nuts :) Update. Unity assumes you want an asset of type Sprite. Please have a careful look at the above code. Also check out the very comprehensive documentation and the very helpful community. Here are the official places to find those resources: Testing environments Mobile deployment with Unity can be quite fastidious. Not entirely sure if the following step is needed but just do it anyways: Add this line to the AndroidManifest. Keep the default settings and press Next. Press Next and it should ask you to select the Form Factors the app will run on. When set to 3D. Keep it to default (Blank Activity) as well and press Next. Developing for a mobile platform requires you to have an appropriate device and the full SDK installed on your computer. Click Set… in the Create new Project tab of the Project Wizard dialog that appears. Have a look at your device, you should see the RedCube app starting up, followed by a red cube spinning on a blue background. Search inside of your Unity installation directory for the file classes. Press Play again to stop the game. The tutorial just introduces Unity as a 2d game tool and makes you use the very basic concepts. Introduction: What is Leaderboard? Finally, note that the instructions in this tutorial are tailored toward OS X. You can keep in contact with me on Twitter. Create the cube From the GameObject menu select Create Other and then select Cube. In part 1, I cover general setup and needed software to be able to publish to android devices. Same for Android and Windows Phone: you need to have a working copy of the SDK. Then check out the next spoiler to ease your mind! I also cover the publish to the android device. Isn't that super useful? Making the cube spin In Unity scripts are used to add behavious to objects and to create the logic of your game. Question: Are you someone who feels better following along with a tutorial when your interface matches the one you see in the screenshots? Step 4 Configure Unity project 1. In the Windows Store Build Settings, select Phone 8. Copy the Smaad JAR file (the name of it might be MoreApps. It takes up to several minutes to fully deploy a project on a device. You can use your previously created SmaadActivity. The books are updated as new versions of Unity 3D become available. Setup the Android SDK To create an Android app you need to install the Android SDK, which can be downloaded from here. Also some content inside that function is a bit different in order to make it work with Unity. Import it into your Unity project. I have two, 20 minute videos that take you through the process of creating a simple flight game. Create a new Android project. While all of these options are still available, Unity 4. Windows Phone For Windows Phone there is no remote app but a closer integration with the Phone 8 SDK. If not, please follow this tutorial to get your workspace ready: Download the Android SDK. Click continue and save to create a new entry for your game in developer console. Players can be ranked against other players based on their score. This tutorial is for windows but other then the install instructions it should work for other platforms. Add all required fields and save it. This is because you cannot test directly on the device. I also cover the first steps in setting up a game environment including skybox, and player. Setup Unity You will need Unity AND the Android feature to create the app. This class extends UnityPlayerActivity instead of Activity in order to make it work inside Unity. Maybe you applied textures to quads, adjusting their offsets with a script to create animations. You may have to enable USB debugging for your device. You should see a code editor window. To test if the ads are being displayed we first create a regular Android class called SmaadActivity. In the Inspector window click on the white color block next to Main Color and then select a red color from the color picker. Download the installer from here and get your license from here. See here for an updated tutorial covering the latest version of Unity. Of course, this is very simple. The content of this file will look like this: Make sure the package name (namespace) is correct and identical to the namespace in your Eclipse project. Run the SDK Manager and use it to download the API level 7 packages. When viewed with a perspective projection, objects appear smaller as they move further away from the camera, just like objects in the real world look when you see them with your eyes. Unity comes with a small app: Unity Remote. Learn how to make a 2D game in Unity, using the new built-in 2D toolset introduced in Unity 4. Note that this code will only be executed on an actual Android device and the button will not show up in the Unity player! Using the app, the touch screen becomes a usable interface with a degraded live preview of your computer. Finally, choose 2D in the combo box labeled Set up defaults for:. Also we created the static function showSmaadMoreGamesScreen() and left the onCreate() function nearly empty. This tutorial was developed using Unity3D V. Overall, leaderboard can provide an incentive for players to improve as they give many a sense of superiority or accomplishment. I’m proceeding with the books linked and with more complex projects: but thank you tutorial, it was a nice first go at it. Now, it will ask you to add an Activity. This is great for debugging but is an easy way to lose you changes :) Save your project Speaking of losing your work, now is a good time to save your project. You bet it is. Open the Games with Game Services page. PNG file); when set to 2D. Make sure that the namespace (the package name) is identical to the namespace of your Unity Android project. I hope to create a new version of this tutorial in the near future taking advantage of the latest Unity 3D features. The cube should now turn red in the various scene windows. Disclaimer We will cover the basics of touch controls on mobile devices. I hope the tutorial helped you getting Smaad working in your game! While the Android version of the software is expensive, you can do everything with the basic free version except publish to the actual device. Now select leaderboard tab to set up leaderboard for your application. Unity basic is free and the Android feature is currently free till the 8th April 2012 (which saves you $400). Exporting the jar from the Android Studio for Unity Fig 1: Android Plugin For Unity using Android Studio - New Android Studio Project Create a New Android Studio Project and specify the details as in Fig 1.